transform: Split rotate() and rotate3d() class
authorBenjamin Otte <otte@redhat.com>
Sat, 2 Mar 2019 02:21:09 +0000 (03:21 +0100)
committerBenjamin Otte <otte@redhat.com>
Mon, 4 Mar 2019 22:15:24 +0000 (23:15 +0100)
commitcf00c36c8587d38fa44a7fec11f9769919520dde
tree3ea4db85a0dd8768b295f00aaf189e7300abd9eb
parent3cc84d2860a7d7d67640d3e8706794a5703d2115
transform: Split rotate() and rotate3d() class

This is mainly for accuracy: We can guarantee the math we do for 2D
rotations results in a 2D matrix.
gsk/gsktransform.c